I'm an aspiring game designer, and a huge fan of all things gaming. I've helped create several projects for GameBuilders in the past. These projects include Beetle Bistro, Ariadne's Blessing, and Chronal Dissonance, the last of which I was the project lead for. In terms of game development, I specialize almost exclusively in design related tasks, and work best with documentation and creating concepts for how systems in games work.